Hi everyone! I was going to sit down and write a nice, long post about the return of the Official Level Design Contest, but I meant to do this days ago, so instead I’ll let you read the announcement about it on the message board.
Basically, if you want the chance to earn a shiny gold username on the MB, submit a brand new map by August 31st! Good luck and have fun!
Things don’t always go as planned. Therefore, we’ve brought you another new patch, available on our Downloads page as usual. You will now be able to finish Black Core zone in unmodified single player! (Sorry we missed that.) We’ve also fixed some other small bugs and made some minor adjustments to Marathon Run.
Hi everyone! Go grab our latest update from the downloads page!
We’ve got some great new features for you, including:
Shadows now render on the ceiling in reverse gravity.
The game now saves as the level ends. If you exit a special stage and re-enter the game, you will be in the next level.
You can now play as any character in NiGHTS mode.
You can now use SOC and Lua to make custom skincolors.
OpenGL has received an overhaul, resulting in performance improvements and shader support. The game ships with some shaders, but if your machine can’t handle them, you can turn them off.
Updated music for the tracks originally sourced from Mystic Realm.
We added Marathon Mode. It’s for full game speedruns. Find it under the 1 Player menu. We also included options for Ultimate Mode and for creating a backup to come back to if the game crashes during a live event.
Knuckles no longer crouches for as long after landing from a glide, making him lose less momentum and feel a little less chunky. He can swim underwater, too, which controls differently from gliding. We gave him a little something extra, too…